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Salt and sanctuary transmutation
Salt and sanctuary transmutation





salt and sanctuary transmutation salt and sanctuary transmutation

~ Bound Arrox 10% drop Twisted Heart (previously unobtainable more than once per playthrough), and Enduring Skull 10% -> 30% (the only other monster dropping it at all was Armor Mite at 10%) ~ Wooden Targe and Heater Shield also no longer dropped(they pile up in your inventory, they are low tier, and purchasable everywhere from the get-go anyway). ~ Weapons no longer dropped by enemies (Midshipman's Dirk, Corsair's Backsword, Red Guillotine, Infantry Pollaxe, Soldier's Spear), encouraging you to transmute them like everything else In short, everything should feel more satisfying and rewarding now. Also, except for Blade of Envy, all 100K Salt transmutation costs reduced to 30K. Some classes/tiers swapped around, and upgrade materials revised (not everything is King's Orders and Drowned Tomes now). Fashion Salts™ is now a thing: chests become the "main piece" with most of the armor and/or specials, leaving you to swap around helms, gauntlets and boots much more to your liking (which only provide strike/slash resists and/or balance for heavies). Heavy Armor is now worth a damn, endurance is actually worthwhile. Shields are awesome now: 100% strike/slash resists across the board, with elemental defenses and scaling based on class/tier. Magic & Wisdom weapons are also less terrible overall. Big G's are still more powerful than anything, but their base dmg isn't as insane to begin with (still noticeably higher than their lesser counterparts, though). More on spreadhseet below, but the nitty-gritty is: everything scales much more smoothly, consistently and intuitively. ALL WEAPONS, ARMORS & SHIELDS COMPLETELY OVERHAULED.

Salt and sanctuary transmutation mod#

This Salt and Sanctuary mod makes sure everything scales much more smoothly, consistently and intuitively.







Salt and sanctuary transmutation